I am a 3D artist with experience in modeling, texturing, and game asset creation. I primarily work with Maya, Substance Painter, and Unreal Engine. I enjoy creating realistic assets, especially vehicles and mechanical designs.I love teaming up with others and getting to see things from different perspectives—it always adds something unique to my creative process. I’m also a huge World War II history buff, and that interest often finds its way into my work. Whether I'm creating historically inspired assets or diving into more imaginative projects, I’m all about telling stories and paying attention to the little details that bring a scene to life.
| Software | Years of Experience | Proficiency |
|---|---|---|
| Maya | 6 Years | Intermediate |
| Substance | 6 Years | Intermediate |
| Illustrator | 3 Years | Novice |
| Unreal | 2 Years | Novice |
| Unity | 2 Years | Intermediate |
| Photoshop | 5 Years | Intermediate |